The Educational Makerspace
A place inside your school – a dedicated room, space in the library, or a corner in your classroom – where students create, invent, build, tinker and make. They can make almost anything, using all kinds of instruments and components. That’s because makerspaces:
- offer an array of activities, such as woodworking, art, sewing, electronics, robotics, or prototyping
- provide activities empowering students to take greater control of their learning
- support the teaching of any discipline – not just STEM or STEAM courses
- have very few, if any, rules (other than those for safety and civility)
- are a culture, community and an educational approach as much as a place